@startuml
sprite $horizon [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
0000000000000000000001AA100000000000000000000000
0000000000000000000008FF900000000000000000000000
0000000000000000000009FFB00000000000000000000000
0000000000000000000009FFB00000000000000000000000
0000000000000000000009FFB00000000000000000000000
0000000000000000000009FFB00000000000000000000000
00000001CF600000000007FF900000000005ED1000000000
00000005FFF700000000009910000000005FFF7000000000
00000002FFFF7000000000000000000006FFFF3000000000
000000005FFFF60000000000000000005FFFF60000000000
0000000005FFFB000000000000000000AFFF600000000000
00000000005FF6000005ADEEDA5000004FF6000000000000
000000000001200005EFFFFFFFFE60000120000000000000
00000000000000009FFFFFFFFFFFFA000000000000000000
000000000000000AFFFFFA88AEFFFFB00000000000000000
000000000000007FFFF70000006FFFF80000000000000000
00000000000001FFFE3000000002EFFF2000000000000000
00000000000007FFF500000000003FFF9000000000000000
00000000000009CC90000000000007CCA000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000001222222222222222222222222222222222220000000
0000BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC000000
0001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF300000
0000BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC000000
000002333333333333333333333333333333333320000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define WEATHER_HORIZON(_alias) ENTITY(rectangle,black,horizon,_alias,WEATHER HORIZON)
!define WEATHER_HORIZON(_alias, _label) ENTITY(rectangle,black,horizon,_label, _alias,WEATHER HORIZON)
!define WEATHER_HORIZON(_alias, _label, _shape) ENTITY(_shape,black,horizon,_label, _alias,WEATHER HORIZON)
!define WEATHER_HORIZON(_alias, _label, _shape, _color) ENTITY(_shape,_color,horizon,_label, _alias,WEATHER HORIZON)
skinparam folderBackgroundColor<<WEATHER HORIZON>> White
@enduml